Add the rt linux 4.1.3-rt3 as base
[kvmfornfv.git] / kernel / arch / x86 / include / asm / string_32.h
diff --git a/kernel/arch/x86/include/asm/string_32.h b/kernel/arch/x86/include/asm/string_32.h
new file mode 100644 (file)
index 0000000..3d3e835
--- /dev/null
@@ -0,0 +1,342 @@
+#ifndef _ASM_X86_STRING_32_H
+#define _ASM_X86_STRING_32_H
+
+#ifdef __KERNEL__
+
+/* Let gcc decide whether to inline or use the out of line functions */
+
+#define __HAVE_ARCH_STRCPY
+extern char *strcpy(char *dest, const char *src);
+
+#define __HAVE_ARCH_STRNCPY
+extern char *strncpy(char *dest, const char *src, size_t count);
+
+#define __HAVE_ARCH_STRCAT
+extern char *strcat(char *dest, const char *src);
+
+#define __HAVE_ARCH_STRNCAT
+extern char *strncat(char *dest, const char *src, size_t count);
+
+#define __HAVE_ARCH_STRCMP
+extern int strcmp(const char *cs, const char *ct);
+
+#define __HAVE_ARCH_STRNCMP
+extern int strncmp(const char *cs, const char *ct, size_t count);
+
+#define __HAVE_ARCH_STRCHR
+extern char *strchr(const char *s, int c);
+
+#define __HAVE_ARCH_STRLEN
+extern size_t strlen(const char *s);
+
+static __always_inline void *__memcpy(void *to, const void *from, size_t n)
+{
+       int d0, d1, d2;
+       asm volatile("rep ; movsl\n\t"
+                    "movl %4,%%ecx\n\t"
+                    "andl $3,%%ecx\n\t"
+                    "jz 1f\n\t"
+                    "rep ; movsb\n\t"
+                    "1:"
+                    : "=&c" (d0), "=&D" (d1), "=&S" (d2)
+                    : "0" (n / 4), "g" (n), "1" ((long)to), "2" ((long)from)
+                    : "memory");
+       return to;
+}
+
+/*
+ * This looks ugly, but the compiler can optimize it totally,
+ * as the count is constant.
+ */
+static __always_inline void *__constant_memcpy(void *to, const void *from,
+                                              size_t n)
+{
+       long esi, edi;
+       if (!n)
+               return to;
+
+       switch (n) {
+       case 1:
+               *(char *)to = *(char *)from;
+               return to;
+       case 2:
+               *(short *)to = *(short *)from;
+               return to;
+       case 4:
+               *(int *)to = *(int *)from;
+               return to;
+       case 3:
+               *(short *)to = *(short *)from;
+               *((char *)to + 2) = *((char *)from + 2);
+               return to;
+       case 5:
+               *(int *)to = *(int *)from;
+               *((char *)to + 4) = *((char *)from + 4);
+               return to;
+       case 6:
+               *(int *)to = *(int *)from;
+               *((short *)to + 2) = *((short *)from + 2);
+               return to;
+       case 8:
+               *(int *)to = *(int *)from;
+               *((int *)to + 1) = *((int *)from + 1);
+               return to;
+       }
+
+       esi = (long)from;
+       edi = (long)to;
+       if (n >= 5 * 4) {
+               /* large block: use rep prefix */
+               int ecx;
+               asm volatile("rep ; movsl"
+                            : "=&c" (ecx), "=&D" (edi), "=&S" (esi)
+                            : "0" (n / 4), "1" (edi), "2" (esi)
+                            : "memory"
+               );
+       } else {
+               /* small block: don't clobber ecx + smaller code */
+               if (n >= 4 * 4)
+                       asm volatile("movsl"
+                                    : "=&D"(edi), "=&S"(esi)
+                                    : "0"(edi), "1"(esi)
+                                    : "memory");
+               if (n >= 3 * 4)
+                       asm volatile("movsl"
+                                    : "=&D"(edi), "=&S"(esi)
+                                    : "0"(edi), "1"(esi)
+                                    : "memory");
+               if (n >= 2 * 4)
+                       asm volatile("movsl"
+                                    : "=&D"(edi), "=&S"(esi)
+                                    : "0"(edi), "1"(esi)
+                                    : "memory");
+               if (n >= 1 * 4)
+                       asm volatile("movsl"
+                                    : "=&D"(edi), "=&S"(esi)
+                                    : "0"(edi), "1"(esi)
+                                    : "memory");
+       }
+       switch (n % 4) {
+               /* tail */
+       case 0:
+               return to;
+       case 1:
+               asm volatile("movsb"
+                            : "=&D"(edi), "=&S"(esi)
+                            : "0"(edi), "1"(esi)
+                            : "memory");
+               return to;
+       case 2:
+               asm volatile("movsw"
+                            : "=&D"(edi), "=&S"(esi)
+                            : "0"(edi), "1"(esi)
+                            : "memory");
+               return to;
+       default:
+               asm volatile("movsw\n\tmovsb"
+                            : "=&D"(edi), "=&S"(esi)
+                            : "0"(edi), "1"(esi)
+                            : "memory");
+               return to;
+       }
+}
+
+#define __HAVE_ARCH_MEMCPY
+
+#ifdef CONFIG_X86_USE_3DNOW
+
+#include <asm/mmx.h>
+
+/*
+ *     This CPU favours 3DNow strongly (eg AMD Athlon)
+ */
+
+static inline void *__constant_memcpy3d(void *to, const void *from, size_t len)
+{
+       if (len < 512)
+               return __constant_memcpy(to, from, len);
+       return _mmx_memcpy(to, from, len);
+}
+
+static inline void *__memcpy3d(void *to, const void *from, size_t len)
+{
+       if (len < 512)
+               return __memcpy(to, from, len);
+       return _mmx_memcpy(to, from, len);
+}
+
+#define memcpy(t, f, n)                                \
+       (__builtin_constant_p((n))              \
+        ? __constant_memcpy3d((t), (f), (n))   \
+        : __memcpy3d((t), (f), (n)))
+
+#else
+
+/*
+ *     No 3D Now!
+ */
+
+#ifndef CONFIG_KMEMCHECK
+
+#if (__GNUC__ >= 4)
+#define memcpy(t, f, n) __builtin_memcpy(t, f, n)
+#else
+#define memcpy(t, f, n)                                \
+       (__builtin_constant_p((n))              \
+        ? __constant_memcpy((t), (f), (n))     \
+        : __memcpy((t), (f), (n)))
+#endif
+#else
+/*
+ * kmemcheck becomes very happy if we use the REP instructions unconditionally,
+ * because it means that we know both memory operands in advance.
+ */
+#define memcpy(t, f, n) __memcpy((t), (f), (n))
+#endif
+
+#endif
+
+#define __HAVE_ARCH_MEMMOVE
+void *memmove(void *dest, const void *src, size_t n);
+
+#define memcmp __builtin_memcmp
+
+#define __HAVE_ARCH_MEMCHR
+extern void *memchr(const void *cs, int c, size_t count);
+
+static inline void *__memset_generic(void *s, char c, size_t count)
+{
+       int d0, d1;
+       asm volatile("rep\n\t"
+                    "stosb"
+                    : "=&c" (d0), "=&D" (d1)
+                    : "a" (c), "1" (s), "0" (count)
+                    : "memory");
+       return s;
+}
+
+/* we might want to write optimized versions of these later */
+#define __constant_count_memset(s, c, count) __memset_generic((s), (c), (count))
+
+/*
+ * memset(x, 0, y) is a reasonably common thing to do, so we want to fill
+ * things 32 bits at a time even when we don't know the size of the
+ * area at compile-time..
+ */
+static __always_inline
+void *__constant_c_memset(void *s, unsigned long c, size_t count)
+{
+       int d0, d1;
+       asm volatile("rep ; stosl\n\t"
+                    "testb $2,%b3\n\t"
+                    "je 1f\n\t"
+                    "stosw\n"
+                    "1:\ttestb $1,%b3\n\t"
+                    "je 2f\n\t"
+                    "stosb\n"
+                    "2:"
+                    : "=&c" (d0), "=&D" (d1)
+                    : "a" (c), "q" (count), "0" (count/4), "1" ((long)s)
+                    : "memory");
+       return s;
+}
+
+/* Added by Gertjan van Wingerde to make minix and sysv module work */
+#define __HAVE_ARCH_STRNLEN
+extern size_t strnlen(const char *s, size_t count);
+/* end of additional stuff */
+
+#define __HAVE_ARCH_STRSTR
+extern char *strstr(const char *cs, const char *ct);
+
+/*
+ * This looks horribly ugly, but the compiler can optimize it totally,
+ * as we by now know that both pattern and count is constant..
+ */
+static __always_inline
+void *__constant_c_and_count_memset(void *s, unsigned long pattern,
+                                   size_t count)
+{
+       switch (count) {
+       case 0:
+               return s;
+       case 1:
+               *(unsigned char *)s = pattern & 0xff;
+               return s;
+       case 2:
+               *(unsigned short *)s = pattern & 0xffff;
+               return s;
+       case 3:
+               *(unsigned short *)s = pattern & 0xffff;
+               *((unsigned char *)s + 2) = pattern & 0xff;
+               return s;
+       case 4:
+               *(unsigned long *)s = pattern;
+               return s;
+       }
+
+#define COMMON(x)                                                      \
+       asm volatile("rep ; stosl"                                      \
+                    x                                                  \
+                    : "=&c" (d0), "=&D" (d1)                           \
+                    : "a" (eax), "0" (count/4), "1" ((long)s)  \
+                    : "memory")
+
+       {
+               int d0, d1;
+#if __GNUC__ == 4 && __GNUC_MINOR__ == 0
+               /* Workaround for broken gcc 4.0 */
+               register unsigned long eax asm("%eax") = pattern;
+#else
+               unsigned long eax = pattern;
+#endif
+
+               switch (count % 4) {
+               case 0:
+                       COMMON("");
+                       return s;
+               case 1:
+                       COMMON("\n\tstosb");
+                       return s;
+               case 2:
+                       COMMON("\n\tstosw");
+                       return s;
+               default:
+                       COMMON("\n\tstosw\n\tstosb");
+                       return s;
+               }
+       }
+
+#undef COMMON
+}
+
+#define __constant_c_x_memset(s, c, count)                     \
+       (__builtin_constant_p(count)                            \
+        ? __constant_c_and_count_memset((s), (c), (count))     \
+        : __constant_c_memset((s), (c), (count)))
+
+#define __memset(s, c, count)                          \
+       (__builtin_constant_p(count)                    \
+        ? __constant_count_memset((s), (c), (count))   \
+        : __memset_generic((s), (c), (count)))
+
+#define __HAVE_ARCH_MEMSET
+#if (__GNUC__ >= 4)
+#define memset(s, c, count) __builtin_memset(s, c, count)
+#else
+#define memset(s, c, count)                                            \
+       (__builtin_constant_p(c)                                        \
+        ? __constant_c_x_memset((s), (0x01010101UL * (unsigned char)(c)), \
+                                (count))                               \
+        : __memset((s), (c), (count)))
+#endif
+
+/*
+ * find the first occurrence of byte 'c', or 1 past the area if none
+ */
+#define __HAVE_ARCH_MEMSCAN
+extern void *memscan(void *addr, int c, size_t size);
+
+#endif /* __KERNEL__ */
+
+#endif /* _ASM_X86_STRING_32_H */