+/* data passed in the control vq, 3d related */
+
+struct virtio_gpu_box {
+ uint32_t x, y, z;
+ uint32_t w, h, d;
+};
+
+/* VIRTIO_GPU_CMD_TRANSFER_TO_HOST_3D, VIRTIO_GPU_CMD_TRANSFER_FROM_HOST_3D */
+struct virtio_gpu_transfer_host_3d {
+ struct virtio_gpu_ctrl_hdr hdr;
+ struct virtio_gpu_box box;
+ uint64_t offset;
+ uint32_t resource_id;
+ uint32_t level;
+ uint32_t stride;
+ uint32_t layer_stride;
+};
+
+/* VIRTIO_GPU_CMD_RESOURCE_CREATE_3D */
+#define VIRTIO_GPU_RESOURCE_FLAG_Y_0_TOP (1 << 0)
+struct virtio_gpu_resource_create_3d {
+ struct virtio_gpu_ctrl_hdr hdr;
+ uint32_t resource_id;
+ uint32_t target;
+ uint32_t format;
+ uint32_t bind;
+ uint32_t width;
+ uint32_t height;
+ uint32_t depth;
+ uint32_t array_size;
+ uint32_t last_level;
+ uint32_t nr_samples;
+ uint32_t flags;
+ uint32_t padding;
+};
+
+/* VIRTIO_GPU_CMD_CTX_CREATE */
+struct virtio_gpu_ctx_create {
+ struct virtio_gpu_ctrl_hdr hdr;
+ uint32_t nlen;
+ uint32_t padding;
+ char debug_name[64];
+};
+
+/* VIRTIO_GPU_CMD_CTX_DESTROY */
+struct virtio_gpu_ctx_destroy {
+ struct virtio_gpu_ctrl_hdr hdr;
+};
+
+/* VIRTIO_GPU_CMD_CTX_ATTACH_RESOURCE, VIRTIO_GPU_CMD_CTX_DETACH_RESOURCE */
+struct virtio_gpu_ctx_resource {
+ struct virtio_gpu_ctrl_hdr hdr;
+ uint32_t resource_id;
+ uint32_t padding;
+};
+
+/* VIRTIO_GPU_CMD_SUBMIT_3D */
+struct virtio_gpu_cmd_submit {
+ struct virtio_gpu_ctrl_hdr hdr;
+ uint32_t size;
+ uint32_t padding;
+};
+
+#define VIRTIO_GPU_CAPSET_VIRGL 1
+
+/* VIRTIO_GPU_CMD_GET_CAPSET_INFO */
+struct virtio_gpu_get_capset_info {
+ struct virtio_gpu_ctrl_hdr hdr;
+ uint32_t capset_index;
+ uint32_t padding;
+};
+
+/* VIRTIO_GPU_RESP_OK_CAPSET_INFO */
+struct virtio_gpu_resp_capset_info {
+ struct virtio_gpu_ctrl_hdr hdr;
+ uint32_t capset_id;
+ uint32_t capset_max_version;
+ uint32_t capset_max_size;
+ uint32_t padding;
+};
+
+/* VIRTIO_GPU_CMD_GET_CAPSET */
+struct virtio_gpu_get_capset {
+ struct virtio_gpu_ctrl_hdr hdr;
+ uint32_t capset_id;
+ uint32_t capset_version;
+};
+
+/* VIRTIO_GPU_RESP_OK_CAPSET */
+struct virtio_gpu_resp_capset {
+ struct virtio_gpu_ctrl_hdr hdr;
+ uint8_t capset_data[];
+};
+