- * to add 2us to the various latency levels we retrieve from
- * the punit.
- * - W0 is a bit special in that it's the only level that
- * can't be disabled if we want to have display working, so
- * we always add 2us there.
- * - For levels >=1, punit returns 0us latency when they are
- * disabled, so we respect that and don't add 2us then
- *
- * Additionally, if a level n (n > 1) has a 0us latency, all
- * levels m (m >= n) need to be disabled. We make sure to
- * sanitize the values out of the punit to satisfy this
- * requirement.
+ * to add 2us to the various latency levels we retrieve from the
+ * punit when level 0 response data us 0us.