+ remainder = (degrees % 90);
+
+ /*
+ * Due to the inexact nature of the "fine" delay, we might
+ * actually go non-monotonic. We don't go _too_ monotonic
+ * though, so we should be OK. Here are options of how we may
+ * work:
+ *
+ * Ideally we end up with:
+ * 1.0, 2.0, ..., 69.0, 70.0, ..., 89.0, 90.0
+ *
+ * On one extreme (if delay is actually 44ps):
+ * .73, 1.5, ..., 50.6, 51.3, ..., 65.3, 90.0
+ * The other (if delay is actually 77ps):
+ * 1.3, 2.6, ..., 88.6. 89.8, ..., 114.0, 90
+ *
+ * It's possible we might make a delay that is up to 25
+ * degrees off from what we think we're making. That's OK
+ * though because we should be REALLY far from any bad range.
+ */
+
+ /*
+ * Convert to delay; do a little extra work to make sure we
+ * don't overflow 32-bit / 64-bit numbers.
+ */
+ delay = 10000000; /* PSECS_PER_SEC / 10000 / 10 */