#include int main(void) { int a; float b, c; int result; a = 0; b = 23.1; c = 23.1; result = 0x1; __asm ("lfnes:\n\t" "l.addi %0, %0, 0x1\n\t" "lf.sfne.s %1, %2\n\t" "l.bf lfnes\n\t" "l.nop\n\t" : "+r"(a) : "r"(b), "r"(c) ); if (a != result) { printf("lf.sfne.s error"); return -1; } b = 12.4; c = 7.8; result = 0x3; __asm ("l.addi %0, %0, 0x1\n\t" "l.addi %0, %0, 0x1\n\t" "lf.sfne.s %1, %2\n\t" "l.bf 1f\n\t" "l.nop\n\t" "l.addi %0, %0, 0x1\n\t" "l.addi %0, %0, 0x1\n\t" "1:\n\t" : "+r"(a) : "r"(b), "r"(c) ); if (a != result) { printf("lf.sfne.s error\n"); return -1; } /* int a; double b, c; int result; a = 0; b = 124.3; c = 124.3; result = 0x1; __asm ("lfned:\n\t" "l.addi %0, %0, 0x1\n\t" "lf.sfne.d %1, %2\n\t" "l.bf lfned\n\t" "l.nop\n\t" : "+r"(a) : "r"(b), "r"(c) ); if (a != result) { printf("lf.sfne.d error\n"); return -1; } b = 11.5; c = 16.7; result = 0x3; __asm ("l.addi %0, %0, 0x1\n\t" "l.addi %0, %0, 0x1\n\t" "lf.sfne.d %1, %2\n\t" "l.bf 1f\n\t" "l.nop\n\t" "l.addi r4, r4, 0x1\n\t" "l.addi r4, r4, 0x1\n\t" "1:\n\t" : "+r"(a) : "r"(b), "r"(c) ); if (a != result) { printf("lf.sfne.d error\n"); return -1; }*/ return 0; }