#include int main(void) { float a, b; float res2; a = 1.5; b = 2.5; res2 = 4.0; __asm ("lf.add.s %0, %0, %1\n\t" : "+r"(a) : "r"(b) ); if (a != res2) { printf("lf.add.s error, %f\n", a); return -1; } /* double c, d; double res1; c = 1.5; d = 1.5; res1 = 3.00; __asm ("lf.add.d %0, %1, %2\n\t" : "+r"(c) : "r"(d) ); if ((e - res1) > 0.002) { printf("lf.add.d error, %f\n", e - res1); return -1; }*/ return 0; }