6 GLuint qemu_gl_init_texture_blit(GLint texture_blit_prog);
7 void qemu_gl_run_texture_blit(GLint texture_blit_prog,
8 GLint texture_blit_vao);
10 GLuint qemu_gl_create_compile_shader(GLenum type, const GLchar *src);
11 GLuint qemu_gl_create_link_program(GLuint vert, GLuint frag);
12 GLuint qemu_gl_create_compile_link_program(const GLchar *vert_src,
13 const GLchar *frag_src);
15 #endif /* QEMU_SHADER_H */