4 #define Assert(err, str)
7 #define Tracecv(err, dummy)
12 #define LENGTH_CODES 29
13 /* number of length codes, not counting the special END_BLOCK code */
16 /* number of literal bytes 0..255 */
18 #define L_CODES (LITERALS+1+LENGTH_CODES)
19 /* number of Literal or Length codes, including the END_BLOCK code */
22 /* number of distance codes */
25 /* number of codes used to transfer the bit lengths */
27 #define HEAP_SIZE (2*L_CODES+1)
28 /* maximum heap size */
31 /* All codes must not exceed MAX_BITS bits */
34 #define BUSY_STATE 113
35 #define FINISH_STATE 666
39 /* Data structure describing a single value and its code string. */
40 typedef struct ct_data_s {
42 ush freq; /* frequency count */
43 ush code; /* bit string */
46 ush dad; /* father node in Huffman tree */
47 ush len; /* length of bit string */
56 typedef struct static_tree_desc_s static_tree_desc;
58 typedef struct tree_desc_s {
59 ct_data *dyn_tree; /* the dynamic tree */
60 int max_code; /* largest code with non zero frequency */
61 static_tree_desc *stat_desc; /* the corresponding static tree */
65 typedef unsigned IPos;
67 /* A Pos is an index in the character window. We use short instead of int to
68 * save space in the various tables. IPos is used only for parameter passing.
71 typedef struct deflate_state {
72 z_streamp strm; /* pointer back to this zlib stream */
73 int status; /* as the name implies */
74 Byte *pending_buf; /* output still pending */
75 ulg pending_buf_size; /* size of pending_buf */
76 Byte *pending_out; /* next pending byte to output to the stream */
77 int pending; /* nb of bytes in the pending buffer */
78 int noheader; /* suppress zlib header and adler32 */
79 Byte data_type; /* UNKNOWN, BINARY or ASCII */
80 Byte method; /* STORED (for zip only) or DEFLATED */
81 int last_flush; /* value of flush param for previous deflate call */
83 /* used by deflate.c: */
85 uInt w_size; /* LZ77 window size (32K by default) */
86 uInt w_bits; /* log2(w_size) (8..16) */
87 uInt w_mask; /* w_size - 1 */
90 /* Sliding window. Input bytes are read into the second half of the window,
91 * and move to the first half later to keep a dictionary of at least wSize
92 * bytes. With this organization, matches are limited to a distance of
93 * wSize-MAX_MATCH bytes, but this ensures that IO is always
94 * performed with a length multiple of the block size. Also, it limits
95 * the window size to 64K, which is quite useful on MSDOS.
96 * To do: use the user input buffer as sliding window.
100 /* Actual size of window: 2*wSize, except when the user input buffer
101 * is directly used as sliding window.
105 /* Link to older string with same hash index. To limit the size of this
106 * array to 64K, this link is maintained only for the last 32K strings.
107 * An index in this array is thus a window index modulo 32K.
110 Pos *head; /* Heads of the hash chains or NIL. */
112 uInt ins_h; /* hash index of string to be inserted */
113 uInt hash_size; /* number of elements in hash table */
114 uInt hash_bits; /* log2(hash_size) */
115 uInt hash_mask; /* hash_size-1 */
118 /* Number of bits by which ins_h must be shifted at each input
119 * step. It must be such that after MIN_MATCH steps, the oldest
120 * byte no longer takes part in the hash key, that is:
121 * hash_shift * MIN_MATCH >= hash_bits
125 /* Window position at the beginning of the current output block. Gets
126 * negative when the window is moved backwards.
129 uInt match_length; /* length of best match */
130 IPos prev_match; /* previous match */
131 int match_available; /* set if previous match exists */
132 uInt strstart; /* start of string to insert */
133 uInt match_start; /* start of matching string */
134 uInt lookahead; /* number of valid bytes ahead in window */
137 /* Length of the best match at previous step. Matches not greater than this
138 * are discarded. This is used in the lazy match evaluation.
141 uInt max_chain_length;
142 /* To speed up deflation, hash chains are never searched beyond this
143 * length. A higher limit improves compression ratio but degrades the
148 /* Attempt to find a better match only when the current match is strictly
149 * smaller than this value. This mechanism is used only for compression
152 # define max_insert_length max_lazy_match
153 /* Insert new strings in the hash table only if the match length is not
154 * greater than this length. This saves time but degrades compression.
155 * max_insert_length is used only for compression levels <= 3.
158 int level; /* compression level (1..9) */
159 int strategy; /* favor or force Huffman coding*/
162 /* Use a faster search when the previous match is longer than this */
164 int nice_match; /* Stop searching when current match exceeds this */
166 /* used by trees.c: */
167 /* Didn't use ct_data typedef below to suppress compiler warning */
168 struct ct_data_s dyn_ltree[HEAP_SIZE]; /* literal and length tree */
169 struct ct_data_s dyn_dtree[2*D_CODES+1]; /* distance tree */
170 struct ct_data_s bl_tree[2*BL_CODES+1]; /* Huffman tree for bit lengths */
172 struct tree_desc_s l_desc; /* desc. for literal tree */
173 struct tree_desc_s d_desc; /* desc. for distance tree */
174 struct tree_desc_s bl_desc; /* desc. for bit length tree */
176 ush bl_count[MAX_BITS+1];
177 /* number of codes at each bit length for an optimal tree */
179 int heap[2*L_CODES+1]; /* heap used to build the Huffman trees */
180 int heap_len; /* number of elements in the heap */
181 int heap_max; /* element of largest frequency */
182 /* The sons of heap[n] are heap[2*n] and heap[2*n+1]. heap[0] is not used.
183 * The same heap array is used to build all trees.
186 uch depth[2*L_CODES+1];
187 /* Depth of each subtree used as tie breaker for trees of equal frequency
190 uch *l_buf; /* buffer for literals or lengths */
193 /* Size of match buffer for literals/lengths. There are 4 reasons for
194 * limiting lit_bufsize to 64K:
195 * - frequencies can be kept in 16 bit counters
196 * - if compression is not successful for the first block, all input
197 * data is still in the window so we can still emit a stored block even
198 * when input comes from standard input. (This can also be done for
199 * all blocks if lit_bufsize is not greater than 32K.)
200 * - if compression is not successful for a file smaller than 64K, we can
201 * even emit a stored file instead of a stored block (saving 5 bytes).
202 * This is applicable only for zip (not gzip or zlib).
203 * - creating new Huffman trees less frequently may not provide fast
204 * adaptation to changes in the input data statistics. (Take for
205 * example a binary file with poorly compressible code followed by
206 * a highly compressible string table.) Smaller buffer sizes give
207 * fast adaptation but have of course the overhead of transmitting
208 * trees more frequently.
209 * - I can't count above 4
212 uInt last_lit; /* running index in l_buf */
215 /* Buffer for distances. To simplify the code, d_buf and l_buf have
216 * the same number of elements. To use different lengths, an extra flag
217 * array would be necessary.
220 ulg opt_len; /* bit length of current block with optimal trees */
221 ulg static_len; /* bit length of current block with static trees */
222 ulg compressed_len; /* total bit length of compressed file */
223 uInt matches; /* number of string matches in current block */
224 int last_eob_len; /* bit length of EOB code for last block */
227 ulg bits_sent; /* bit length of the compressed data */
231 /* Output buffer. bits are inserted starting at the bottom (least
235 /* Number of valid bits in bi_buf. All bits above the last valid bit
241 typedef struct deflate_workspace {
242 /* State memory for the deflator */
243 deflate_state deflate_memory;
247 char *overlay_memory;
250 #define zlib_deflate_window_memsize(windowBits) \
251 (2 * (1 << (windowBits)) * sizeof(Byte))
252 #define zlib_deflate_prev_memsize(windowBits) \
253 ((1 << (windowBits)) * sizeof(Pos))
254 #define zlib_deflate_head_memsize(memLevel) \
255 ((1 << ((memLevel)+7)) * sizeof(Pos))
256 #define zlib_deflate_overlay_memsize(memLevel) \
257 ((1 << ((memLevel)+6)) * (sizeof(ush)+2))
259 /* Output a byte on the stream.
260 * IN assertion: there is enough room in pending_buf.
262 #define put_byte(s, c) {s->pending_buf[s->pending++] = (c);}
265 #define MIN_LOOKAHEAD (MAX_MATCH+MIN_MATCH+1)
266 /* Minimum amount of lookahead, except at the end of the input file.
267 * See deflate.c for comments about the MIN_MATCH+1.
270 #define MAX_DIST(s) ((s)->w_size-MIN_LOOKAHEAD)
271 /* In order to simplify the code, particularly on 16 bit machines, match
272 * distances are limited to MAX_DIST instead of WSIZE.
276 void zlib_tr_init (deflate_state *s);
277 int zlib_tr_tally (deflate_state *s, unsigned dist, unsigned lc);
278 ulg zlib_tr_flush_block (deflate_state *s, char *buf, ulg stored_len,
280 void zlib_tr_align (deflate_state *s);
281 void zlib_tr_stored_block (deflate_state *s, char *buf, ulg stored_len,
283 void zlib_tr_stored_type_only (deflate_state *);
286 /* ===========================================================================
287 * Output a short LSB first on the stream.
288 * IN assertion: there is enough room in pendingBuf.
290 #define put_short(s, w) { \
291 put_byte(s, (uch)((w) & 0xff)); \
292 put_byte(s, (uch)((ush)(w) >> 8)); \
295 /* ===========================================================================
296 * Flush the bit buffer, keeping at most 7 bits in it.
298 static inline void bi_flush(deflate_state *s)
300 if (s->bi_valid == 16) {
301 put_short(s, s->bi_buf);
304 } else if (s->bi_valid >= 8) {
305 put_byte(s, (Byte)s->bi_buf);
311 /* ===========================================================================
312 * Flush the bit buffer and align the output on a byte boundary
314 static inline void bi_windup(deflate_state *s)
316 if (s->bi_valid > 8) {
317 put_short(s, s->bi_buf);
318 } else if (s->bi_valid > 0) {
319 put_byte(s, (Byte)s->bi_buf);
324 s->bits_sent = (s->bits_sent+7) & ~7;